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[Closed] Mousehunt - Brie it on!!

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wolfloversk
(@wolfloversk)
The Wandering, Wild & Welcoming Winged Wolf Hospitality Committee

That's correct Astro... most people will tell you to skip the Obselisk of Incineration, but I found it was definitely advantageous to the Obselisk of Slumber... however you will save a ton of gold if you do... It's your choice really

Another Question:

Spoiler
How do we get Cold Fusions? By defeating an area?

"The mountains are calling and I must go, and I will work on while I can, studying incessantly." -John Muir
"Be cunning, and full of tricks, and your people will never be destroyed." -Richard Adams, Watership Down

Posted : May 24, 2012 3:17 pm
AstroWolfD
(@astrowolfd)
Member Hospitality Committee

@Wolf that's exactly how I'll do it then. I need to save what gold I can... ;)


Sig by the Wonderful wolfloversk
AROOOOOOO!!!

Posted : May 24, 2012 3:20 pm
shastastwin
(@shastastwin)
Member Moderator Emeritus

Wolf, I suspect

Spoiler
that the Cold Fusions are dropped by the General mice
but it's also possible that we won't get any until
Spoiler
Icewing's Lair

ETA: 121 ft, Hunt #17, Section I

Also, leaving the area doesn't reset your progress in the 'Berg, FYI. ;)

"All the world will be your enemy, Prince with a Thousand Enemies. And when they catch you, they will kill you. But first they must catch you..."
Inexhaustible Inspiration

6689 posts from forum 1.0

Posted : May 24, 2012 3:29 pm
narnian_at_heart
(@narnian_at_heart)
NarniaWeb Guru

After not realizing the Slushy Shoreline and the Iceberg were two different places and wasting two wax charms in the SS before figuring it out, I am finally in the Iceberg. It sounds really fun! I bought all the blueprints and will now have to figure out how to craft them.

I also noticed that it's no longer the SS Huntington II but the SS Huntington III and the ship on the map has a reinforced hull. That's kind of cool.

Posted : May 24, 2012 3:57 pm
DiGoRyKiRkE
(@digorykirke)
The Logical Ornithological Mod Moderator

Also Digs you may want to consider getting the new trap because currently I have 300 more power than you with the power bonus... and your bonus would likely be even larger given your base has more power than mine... Though you'll have less luck

I actually had it, but for some reason when I equipped it when I entered the area, the power bonus wasn't there, and I thought "Well, maybe you'll require Mk. 2 in order to get the power bonus in here."

Don't know whether I want to use OWN or the Steam Mk. 1, just because the OWN has a 10% higher attraction bonus.

I was honestly thinking that OWN would be much better than any trap this area had to offer. First we have a Baron level trap that's pretty much worthless (I mean seriously, aside from this area, there are only two other areas in the game where a hydro trap is required. . . . and one of them is a tier in the gauntlet 8-| ), then we're TOLD that "Baron+'s should DEFINITELY head over to the warpath to get an Oasis Bead," and yet the Steam Mk. 1 is just as good (if not better). I am disappointed thus far (Only with traps. . . cuz the content is pretty amazing)

Member of Ye Olde NarniaWeb

Posted : May 24, 2012 4:29 pm
wolfloversk
(@wolfloversk)
The Wandering, Wild & Welcoming Winged Wolf Hospitality Committee

Adds

Spoiler
Icebreaker no wax= + 16ft
to stwin's list

@Digs that's odd... have you armed it since?

Edit:

Spoiler
So far I've missed both the Icebreaker and Chipper, but it said nothing about me losing ground (or not losing ground) So I'm assuming you only lose ground if you miss a mouse your not aiming for
...*hopes that made sense*

"The mountains are calling and I must go, and I will work on while I can, studying incessantly." -John Muir
"Be cunning, and full of tricks, and your people will never be destroyed." -Richard Adams, Watership Down

Posted : May 24, 2012 4:32 pm
DiGoRyKiRkE
(@digorykirke)
The Logical Ornithological Mod Moderator

Spoiler
Charms do not seem to guarantee that you'll be propelled forward extra, or prevented from being shot backwards. I've caught two Snow Soldiers. One shot me forward 5, and the other shot me forward 4.

Member of Ye Olde NarniaWeb

Posted : May 24, 2012 4:47 pm
wolfloversk
(@wolfloversk)
The Wandering, Wild & Welcoming Winged Wolf Hospitality Committee

@Digs I've been looking on the forums and apparently others had the same trap bug that you did... the devs are working on a fix... EDIT: and has been fixed /edit

Also are you using sticky charms or wax charms?

Spoiler
Only sticky charms prevent you from being pushed back

"The mountains are calling and I must go, and I will work on while I can, studying incessantly." -John Muir
"Be cunning, and full of tricks, and your people will never be destroyed." -Richard Adams, Watership Down

Posted : May 24, 2012 4:51 pm
DiGoRyKiRkE
(@digorykirke)
The Logical Ornithological Mod Moderator

RE Your spoiler, Wolf: I knew that ;)

I think my strategy is going to be like this:

Spoiler
Use wax charms during periods of active hunting to get ahead as quickly as possible, but switch over to sticky charms during times when I'm relying on nothing but hourlies.

Member of Ye Olde NarniaWeb

Posted : May 24, 2012 5:00 pm
wolfloversk
(@wolfloversk)
The Wandering, Wild & Welcoming Winged Wolf Hospitality Committee

I can officially confirm your progress does NOT reset if you leave the Iceberg... at least it didn't for me... I don't suggest hitting the Retreat button unless you want it to though :P

"The mountains are calling and I must go, and I will work on while I can, studying incessantly." -John Muir
"Be cunning, and full of tricks, and your people will never be destroyed." -Richard Adams, Watership Down

Posted : May 24, 2012 5:06 pm
fantasia
(@fantasia)
Member Admin

I haven't really read through much of other people's posts though it looks like the same stream of thought that I've had. I know there's a jpg floating around of the full HUD and I've been avoiding that cause I want to be surprised. ;))
I arrived at the new area yesterday, caught one mouse, and then had a HORRIBLE streak of bad luck. I thought for sure I must have the wrong trap setup, but I went and looked and everyone else's profiles and you all had the same setup I did. But after two or three hours of nothing I started catching mice again. :P I suspect you all are far ahead of me.
Progress....

Spoiler
223 feet - Hunt #41

Just joined Jacob's art fbf, he's doing a new banner for the Jungle of Dread. :)

Topic starter Posted : May 25, 2012 2:20 am
DiGoRyKiRkE
(@digorykirke)
The Logical Ornithological Mod Moderator

FK, you're doing almost as well as I am:

238-41

Spoiler
At the bottom of my HUD image, I can see a plaque that says "Brutal Bulwark" which makes me think that at 250, I'll move into the next area

Member of Ye Olde NarniaWeb

Posted : May 25, 2012 2:32 am
shastastwin
(@shastastwin)
Member Moderator Emeritus

I now have a complete list of stats for the mice in the Tunnels. As soon as someone gets into the Bulwark, I'll start taking stats again. :)

255 ft, Hunt #34, Tunnels

Spoiler
Mice in the Tunnels:
Tunnel Rats: Chipper, Icebreaker - each advances you 16 ft regardless of Wax charms, and will not push you back if you miss
Invaders: Snow Soldier (5 w/wax, 4w/out, -4 miss), Snow Slinger (9, 8, -4), Polar Bear (9, 8, -4), Incompetent Ice Climber (5, 4, -4)

The Tunnels end around 300 feet, at which point the hunter is faced with a General mouse who must be defeated or drilled past to continue.

"All the world will be your enemy, Prince with a Thousand Enemies. And when they catch you, they will kill you. But first they must catch you..."
Inexhaustible Inspiration

6689 posts from forum 1.0

Posted : May 25, 2012 2:47 am
DiGoRyKiRkE
(@digorykirke)
The Logical Ornithological Mod Moderator

Has anybody seen the recipe for the new bases? I really want the spike base, because it seems to negate getting pushed backwards (which would eliminate the need for those sticky charms). The hearthstone base also seems really cool. . . the other two. . . have to wait and see stats.

Member of Ye Olde NarniaWeb

Posted : May 25, 2012 5:58 am
shastastwin
(@shastastwin)
Member Moderator Emeritus

DiGs, no recipes have been discovered yet, but

Spoiler
each takes more than 2 of the Bottled Cold Fusions
so it looks like the first run will have to be made without the new Bases.

Spoiler
I can confirm that the first two sections are 300 feet each. Cold Fusion drops from the General at the end of each section. I have stats for all the mice up to the end of the Bulwark, thanks to you guys and some digging on the MH forum.

Also, no recipe for the Steam Laser Upgrades have been found yet. Likely, they will require drops from the Icewing's Lair.

336 ft, Hunt 51, Brutal Bulwark

"All the world will be your enemy, Prince with a Thousand Enemies. And when they catch you, they will kill you. But first they must catch you..."
Inexhaustible Inspiration

6689 posts from forum 1.0

Posted : May 25, 2012 6:21 am
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