I've been looking at lots of pictures of Jadis recently in the original Pauline Baynes illustrations, and I'm struggling to place the underlying design aesthetic.
Maybe that's what makes it so captivating and memorable as a costume design, in that it is eerily familiar to some sort of real world history, but yet still completely other-worldly and new.
What sort of design language would you use to describe Jadis' Charn attire in the Magician's Nephew?
What sort of real world design inspirations would you start with?
This topic was modified 3 hours ago 2 times by icarus
Topic starter
Posted : March 10, 2025 5:10 pm